Last Edited September 27, 2021
Quest: Heroes hit by Shock Ray permanently increases its damage by 5 and grants 33% Resonance Beam charge. Maximum of 200 bonus damage.
Force Wall deals 92 damage a second to nearby enemies and Slows them by 35%.
Casting Psionic Storm causes your next Shock Ray within 3 seconds to only cost 30 Mana and create a Psionic Storm on the first enemy Hero hit.
W viable is teamfights are shorter
Tassadar transforms into an Archon, gaining a shield equal to 25% of his maximum Health and empowering Resonance Beam. Lasts for 12 seconds. Resonance Beam: Deals 140 damage to the target and splashes 70 damage to nearby enemies. Heroes hit have their Spell Armor reduced by 20 for 2 seconds. Resonance Beam is fully charged while Archon is active.
black hole viable
Passive: While stationary, gain 30 Spell Armor for 0.75 seconds and restore 12 Health a second. Activate to Channel for up to 4 seconds, revealing a gradually increasing area anywhere on the map.
Activate to gain full Resonance Beam charge, 20% Spell Power, and cause Basic and Heroic Ability cooldowns to regenerate 25% faster. This effect lasts as long as Resonance Beam remains at full charge.
Basic Attacks while in Archon form increase Archon’s duration by 2 seconds.
if black hole is picked, PICK WALL at 20
Balance Patch - 11/12/19