Heroes, Community & CCL Esports
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Last Edited September 27, 2021

Raynor Only build

1
Exterminator
Basic Attacks deal 50% more damage to Minions, Mercenaries, and Monsters. This is increased to 125% while Inspire is active. Passive: Inspire does not expire on friendly Minions and Mercenaries.
Ace In The Hole viable for PvP
4
Fight or Flight
Reduce Adrenaline Rush's cooldown by 10 seconds. Casting Adrenaline Rush grants 25 Armor for 3 seconds,
7
Unstable Compound
Increase the area of Give ‘Em Some Pepper by 15%. Each enemy Hero hit by Give ‘Em Some Pepper grants Raynor 10 Mana and reduces the cooldown of Penetrating Round and Inspire by 1.5 seconds.
10
Raynor's Raiders
Summon a Banshee that assists Raynor. The Banshee deals 84 damage per second and regenerates 75 Health per second if it hasn't taken damage in the last 4 seconds. Can reactivate to retarget or move the Banshee. The Banshee respawns automatically after 45 seconds.
Hyperion viable
13
Giddy-Up
Gain 10% Movement Speed while mounted and unmounted. Inspire grants 10% more Movement Speed.
16
Paint Them Red
Increase the damage of Penetrating Round by 50% and heal for 90% of the damage Penetrating Rounds deals to Heroes.
20
Dusk Wing
Increase the Health and leash range of Raynor's Raider by 100%. Its Basic Attack lowers enemy Hero Armor by 2 for 1 second, stacking up to 25.
E viable
Balance Patch - 11/12/19
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