Last Edited September 27, 2021
Nano's build / Aggro-ming
This build is now almost the same one as the one i originally had before patches. It is the standard one.
Teleport costs no Mana. If Li-Ming hasn't taken damage in the last 3 seconds, Teleport's cooldown is decreased by 2 seconds. Casting Teleport causes Li-Ming's next cast of Magic Missiles to deal 10% bonus damage.
If Arcane Orb hits an enemy Hero after traveling at least 50% of its base range, the cooldown is reduced by 5 seconds and 40 Mana is refunded.
Teleport does 300 damage to enemy Heroes near the destination.
Wave of Force
Knock away all enemies from an area and deal 160 damage.
If Li-Ming loses more than 20% of her Health at once, its cooldown is instantly refreshed. This effect has a 4 second cooldown. Passive: Increases Teleport's range by 50%.
Magic Missiles fires an additional 2 missiles, but its Mana cost is increased by 5.
Shield super viable (to trade better agresively)
Increases Wave of Force knockback distance by 150% and increases its cast range by 100%.
Balance Patch - 11/12/19