Created May 12, 2020
Sticky Setup Tracer (Utility-focused) - Grandmaster Tracer Main
https://www.twitch.tv/Mochrietv
https://www.youtube.com/MochrieTV
https://twitter.com/MochrieTV
https://discord.gg/TdggqES
Hey! I'm Mochrie, a Grandmaster Tracer main. I recently made a youtube video detailing my thoughts on the new Tracer rework, which you can find here:
This is my recommended Sticky Bomb setup build from the video. I have also posted my Recommended Independent build and my Hypercarry build.
https://www.youtube.com/MochrieTV
https://twitter.com/MochrieTV
https://discord.gg/TdggqES
Hey! I'm Mochrie, a Grandmaster Tracer main. I recently made a youtube video detailing my thoughts on the new Tracer rework, which you can find here:
This is my recommended Sticky Bomb setup build from the video. I have also posted my Recommended Independent build and my Hypercarry build.
1
One-Two Punch
Reduce the cooldown of Melee by 1 second and it gains an additional charge.
4
Is That a Health Pack?!
Collecting a Regeneration Globe instantly heals Tracer for 10% of her maximum Health and reduces the cooldown of Healing Fountain by 15 seconds.
Drinking from a Healing Fountain instantly heals for 20% of Tracer's maximum Health.
7
Locked and Loaded
Reactivate Reload within the last 50% of its cast time to increase Tracer's Basic Attack damage by 40% for that magazine.
10
Sticky Bomb
Increases Pulse Bomb's radius by 50% and enemies hit are Slowed by 70% for 3 seconds.
13
Untouchable
Passive: After Blinking gain 20% Movement Speed for 1.25 seconds.
Quest: Takedowns increase Tracer's Basic Attack damage by 5%, up to 25%. These bonuses are lost on death.
16
Heavy-Handed
Heroes hit by Melee have their Armor reduced by 15 for 4 seconds.
20
Get Stuffed!
Increase Meleeās Pulse Bomb charge against Heroes from 10% to 20%. Hitting an enemy with Melee who is stuck with a Pulse Bomb causes the bomb to instantly explode and knock the target away.
Balance Patch - 11/12/19
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