Created November 2, 2019
Old School Poke
Cassia is a hero who can do insane damage in either auto attack (which I personally don't play and won't even go over) or Lightning Fury (Q) build, though she suffers from a lack of mobility and a relatively short range.
Increase the damage of Lightning Fury by 25 and casting it grants 5 stacks of Avoidance. Quest: Every Hero hit increases the damage of Lightning Fury by 1.5.
This quest just strengthens her Q, which is important for Cassia's main power spikes, 13 and 16, when it pierces and reduces its cooldown
Ring of the Leech
Basic Attacks against heal Cassia for 15% of the damage they deal. If an enemy is Blinded this affects Lightning Fury and Fend.
This is Cassia's only source of self-sustain, and is an insane amount when you time your abilities with it.
Surge of Light
After taking 300 damage with Avoidance active, Cassia can activate Avoidance to deal 210 damage to enemies around her.
This gives Cassia a nice bit of burst damage, which pairs extremely well with her level 4 talent.
Throw a ball of lightning at an enemy Hero that bounces up to 6 times between nearby enemy Heroes and Cassia, dealing 180 damage to enemies hit.
Ball Lightning is Cassia's default ult, and gives her a lot of extra damage in clumped teamfights. Valkyrie is also viable for a more pick-based playstyle, though it is unfortunately still very buggy and collides with random stuff sometimes.
Enemy Heroes hit by the primary missile of Lightning Fury reduce its cooldown by 1 second.
The primary missile of Lightning Fury now pierces, but splits only when hitting Heroes.
Ball Lightning can now bounce indefinitely, and its cooldown is reduced by 5 seconds every time an enemy Hero is hit.
Default to ult upgrade, Titan's Revenge can be good against certain armor-centric heroes
Balance Patch - 08/28/19