Created November 2, 2019
Old School Poke
Cassia is a hero who can do insane damage in either auto attack (which I personally don't play and won't even go over) or Lightning Fury (Q) build, though she suffers from a lack of mobility and a relatively short range.
Quest: Hit Heroes with Lightning Fury. Reward: After hitting 20 Heroes, increase Lightning Fury's damage by 100. Reward: After hitting 40 Heroes, Lightning Fury gains a 2nd charge and its Mana cost is reduced from 30 to 15.
This quest just strengthens her Q, which is important for Cassia's main power spikes, 13 and 16, when it pierces and reduces its cooldown
Ring of the Leech
Cassia heals for 25% of the damage she deals to Blinded enemies.
This is Cassia's only source of self-sustain, and is an insane amount when you time your abilities with it.
Surge of Light
After taking 500 damage with Avoidance active, Cassia can activate Avoidance to deal 210damage to enemies around her.
This gives Cassia a nice bit of burst damage, which pairs extremely well with her level 4 talent.
Throw a ball of lightning at an enemy Hero that bounces up to 6 times between nearby enemy Heroes and Cassia, dealing 180 damage to enemies hit.
Ball Lightning is Cassia's default ult, and gives her a lot of extra damage in clumped teamfights. Valkyrie is also viable for a more pick-based playstyle, though it is unfortunately still very buggy and collides with random stuff sometimes.
Enemy Heroes hit by the primary missile of Lightning Fury reduce its cooldown by 1 second.
The primary missile of Lightning Fury now pierces, but splits only when hitting Heroes.
Ball Lightning can now bounce indefinitely, and its cooldown is reduced by 3 seconds every time an enemy Hero is hit.
Default to ult upgrade, Titan's Revenge can be good against certain armor-centric heroes
Balance Patch - 08/28/19