Heroes, Community & CCL Esports
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Created January 16, 2018

Khroen's Reworked Tyrael Build

Justice For All
Increase the Shield applied to allies by Righteousness to 80% of the Shield gained by Tyrael.
Stalwart Angel
Gain 25 Armor while El'druin's Might is active, and for 3 seconds after teleporting.
When Tyrael's Shield from Righteousness expires or is destroyed, it deals for 190 damage to nearby enemies.
Consider taking Swift Retribution if at least one member of your team highly benefits from extra attack and move speed, sometimes even using it on two people who semi benefit is very valuable.
After 0.5 seconds, create a field of holy energy that makes allied Heroes Invulnerable. Lasts 3 seconds.
Holy Ground
Create a ring for 3 seconds that blocks enemies from entering the area teleported to using El'druin's Might.
Consider taking Law and Order if you don't need to take Holy Ground, for example if bosses aren't a priority or the enemy team is very mobile and Holy Ground will not lock them down, then take Law and Order.
Horadric Reforging
Tyrael's Basic Attacks reduce the cooldown of El'druin's Might by 2 seconds.
If no holy ground, consider taking, Smite the Wicked.
Holy Arena
Increases the duration of Sanctification by 1 second and increases the damage of allies inside by 25%.
Balance Patch - 1/16/17
There are no comments for this build.
Ardent restoration is just worse than Salvation - You need over 8 seconds of 10 stack Restoration to be equal to a procc'd Salvation
Ardent is easier to proc though. If you're outnumbered in a lane, you can poke with your skills to start getting some hp back For Salvation, if the enemy doesn't burst down your shield, you're not getting any value. I've only tried this build so far, so I could be wrong, but Ardent felt pretty decent, especially once you get the armor at 4.
Well I think chaos is weighing immediate value vs stacking value. Though I would guess from the way ardent is worded that casting smite on multiple heroes won't grant multiple stacks but need someone to confirm.
Salvation is good, to counter that burst damage targeted for or intercepted by Tyrael, otherwise Ardent is better for a sustained team fight.
Ardent is also good if you end up solo laning.
Justice for All is amazingly strong. Even for the solo lane shielding your wave is sometimes more important than having self-sustain. And in teamfights it's way more useful for you team.