Created August 23, 2017
Chromie Standard Build
Activate this Talent to reveal an area for 2 seconds. Enemies seen are revealed for 4 seconds. Quest: Gathering a Regeneration Globe increases your Mana Regeneration by 0.1, up to 1.5. Reward: After gathering 15 Globes you also gain 5% Ability Power.
Increases your Basic Attack range by 35%. Using Sand Blast increases the damage of your next Basic Attack by 250%.
Dragon's Breath does 25% more damage to enemies in the center.
If the enemy team has a cleanse, and you're not going for a one shot kill combo, consider taking Chrono Sickness.
Place a sand vortex that greatly slows enemies inside it. The longer it is active the more it slows, up to 60% after 3 seconds.
If the enemy team has no cleanse consider picking temporal loop.
Reaching through Time
Increases Sand Blast and Dragon’s Breath's range by 15%.
Activate to increase Ability Power by 20% for 10 seconds.
Time Trap gains 2 charges, and when the cooldown finishes, Chromie gains all charges at once. Maximum 3 active Time Traps.
If the enemy team does not have a lot of heroes to dive onto you or pressure your team's backline, consider picking Piercing Sands instead.
Balance Patch - 8/8/17