Hearth, Heroes & CCL
Created June 26, 2018

Gold-Plat Fenix Carry

This build has carried me through Gold into Plat with a 79.2% winrate in 53 games (42-11). Get stacks early and people just seem to not really pay attention to the dmg you can put out. He is also a capable solo laner with this build, his damage just wont ramp up quite as fast since it's harder to get your stacks. 
1
Advanced Targeting
Quest: Hitting enemy Heroes with Plasma Cutter permanently increases Fenix's Basic Attack damage by 0.5, up to 60. Reward: After hitting 30 Heroes, Plasma Cutter circles an additional time.
4
Target Acquired
Basic Attacks against Slowed Heroes with Repeater Cannon active grants 10% Movement Speed for 4 seconds, up to 40%.
7
Combat Advantage
Plasma Cutter deals 35% more damage to Slowed targets.
10
Purification Salvo
Channel for 1.5 seconds, sweeping a laser in front of Fenix that locks onto enemy Heroes. Once Channeling finishes, fire 5 missiles at each locked Hero, dealing 86 damage each. Deals 50% increased damage to Slowed targets.
13
Auxiliary Shields
Permanently reduce Fenix's maximum Health by 30%, but increase Shield Capacitor's Shield by 40%. Basic Attacks regenerate Shields equal to 10% of the damage dealt.
16
Arsenal Overcharge
Fenix's Basic Attacks reduce his Ability cooldowns by 0.5 seconds.
You are now a ridiculous mercer. Go nuts. LEAVE NO ENEMY CAMPS UNTAKEN!
20
Singularity Charge
Repeater Cannon grants 100% more Attack Speed and Phase Bomb grants 1 more range.
I really like Secondary Fire bc who doesn't like firing extra missiles, but 100% more attack speed equals more basic ability cd and more Q's
Balance Patch - 5/22/18
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