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April 26, 2017

Standard Uther (Solo)

Will update as I learn more!
1
Wave of Light
Quest: Damage or heal Heroes 60 times with Holy Radiance. Reward: Increase the duration of Devotion by 0.5 seconds. Passive: Damaging or healing Heroes with Holy Radiance refunds 5 Mana and reduces its cooldown by 1 second.
4
Holy Fire
Deal 13 damage per second to nearby enemies. Basic Attacks against enemy Heroes increase this damage by 20% for 3 seconds. This can stack up to 3 times.
Pursuit of Justice is also good
7
Guardian of Ancient Kings
Healing a Hero that is Stunned, Rooted, or Silenced increases the Armor bonus they receive from Devotion from 25 to 50.
10
Divine Shield
Make an allied Hero Invulnerable and increase their Movement Speed by 20% for 3 seconds.
Divine Storm is also a solid choice
13
Blessed Champion
For the next 5 seconds after using Holy Light, Uther's Basic Attacks heal him and nearby allies for 15% of the total amount healed by Holy Light.
Well Met is good if they have a melee assassin
16
Benediction
Activate to reduce the Mana cost of Uther's next Basic Ability by 50 and its cooldown by 10 seconds.
20
Redemption
After Eternal Devotion ends, Uther revives at the spirit's location with 50% of his maximum Health.
Heroes 2.0 - 4/25/17
Comments
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This is the exact same build I've been running for solo Uther.
I was running the same build last night with the exception of level 16.

I was taking Tyr's Deliverance because I figured it synergized with Wave of Light well, providing a powerful Q heal more often.

Is the thought that being able to throw out double Q heal every 40 seconds provides a better throughput (as well as some extra mana sustain)?
ZenMaster @zen Benediction serves many purposes. Sometimes double q for more healing and less man, other times double stun for extra long cc chains. It's versatile is the thought process, and helps Uther's burst healing, as the CD on Q is definitely his weakest point. but also the double stun can often lead to amazing picks just as well.
No Tyr's Deliverance?? I'm surprised you don't favor it over Benediction because its insane with comboing it with your holy light and blessed champion, it makes uther a very strong sustain healer.
I honestly prefer the Q quest at lv1 to W.

Issue I find is that as 'battle' Uther I tend to be at the front of my team, not behind it, and hitting my own team and enemies can prove tricky and I just wind up going OOM a lot more. Especially as Q is my most mana heavy spell but also my biggest heal.

The extra second of armour I'm sure is great in a co-ordinated setting but with casual players or randos being able to spam Q more is a better option IMO. I can't get much value out of W's quest. Even HotL is an option vs a melee heavy enemy team.
You don't really take wave of light for the quest portion, you take it mostly cause of two things. First Uther being a high cool down healer the cool down reduction means he has the option to sustain his team better, second being the mana return helps with his high mana cost heals. The quest portion is honestly the cherry on the top.