Created January 21, 2017
Standard Tyrande build!
Repeatable Quest: Hitting Heroes with Lunar Flare increases its damage by 3%. Reward: After hitting 10 Heroes, Lunar Flare no longer has a Mana cost. Reward: After hitting 20 Heroes, increase the range of Lunar Flare by 40%.
Light of Elune grants the target 15 Spell Armor for 6 seconds. This effect stacks up to 3 times.
Celestial Attunement is situationally great
Passively grant 10% increased Attack Damage to nearby allied Heroes. Activate to double this bonus for 5 seconds.
Deal 92 damage per second and Slow enemies by 20% in an area. Lasts 6 seconds.
Sentinel Slows the target by 25% and reduces their damage dealt by 25% for 4 seconds.
While Tyrande is above 60% Health, Light of Elune's healing is increased by 30%.
Mark of Mending is also good
Increase the Slow of Starfall to 60% and cause it to apply Hunter's Mark to enemy Heroes while inside of its area of effect.
Balance Update - 12/14/16