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March 17, 2017

Standard Lucio

1
Accelerando
Wall Ride's Movement Speed bonus gradually increases to 40% over 4 seconds while Lucio maintains its effect.
4
Off the Wall
If you hit an enemy Hero while you have the Wall Riding Movement Speed bonus, reduce the cooldown by 3 seconds.
7
Party Mix
Quest: Support allies with your aura for a total of 8 minutes (supporting multiple allies rewards more time). Reward: Increase its radius by 20%.
10
Sound Barrier
After a 1 second delay, grant yourself and all nearby allied Heroes a 1296 point shield that rapidly decays over 6 seconds.
13
Hard Style
Gain 25 Armor while you have the Wall Riding movement speed boost, reducing damage by 25%.
16
Rejuvenescencia
While Amp It Up is active, Crossfade’s Healing Boost heals for an additional 2.5% of the target’s maximum health per second.
20
Encore
Using Crossfade while Amp It Up is active resets the duration of Amp It Up back to its max duration. This can only occur once per cast.
Balance Patch - 3/14/17
Comments
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I'm loving the wall riding talent choices!

Lucio be like: "YOU CAN'T TOUCH DIS"
is there a time where you think reverse amp is the better ult?
SwankyTiger i actualy think that other ult is better because it ads secondst to E wich can be valiuable to escape in first seconds and then heal after
I think Reverse Amp is really good when you don't need burst protection. Great for sustained fights and definitely has a place.
I have been paying a lot of Lucio and having pretty good success (58.2% WR on 67 games), but I take different talents than Bakery, McIntyre, and Cris. So, I'm sure I'm wrong; I just don't know why (probably because I am low Gold). But I don't understand why my picks aren't good.

I go the Maximum Tempo quest at 1. I usually complete it before 10 (some times as quick as 2-4 minutes. Mid wars lol). I'm sure that's because noobs die more than pros. But every game I feel like 60% move speed for my whole team is SUPER impactful.

At 4 I have been going Subwoofer. I have found it really helps for peeling (like when someone gets pulled by garrosh) or for setting up kills.

At 7 I always go Sonic Amplifier. I can see why 20% increased radius all the time can be really good but I feel like I always have the 50% increase when I really need it (e.g. during team fights or when we are escaping).

And finally at 20 I tend to go Synaesthesia Auditiva just because there is so much cc with people playing jaina, KT, Arthas, etc.

I really appreciate any advice.